CODE
n1=10
n2=20
sum=`expr $n1 + $n2`
echo " SUM = " $sum
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CODE
n1=10
n2=20
sum=`expr $n1 + $n2`
echo " SUM = " $sum
Output :
Today is September 24 2009
Today is Thursday
Time is in hh: mm: ss AM/PM
Code :
NOW=$(date +"%B %C %Y")
echo "Today is" $NOW
NNOW=$(date +"%A")
echo "Today is" $NNOW
TTIME=$(date +"%r")
echo "Time is " $TTIME
Output :
$ sy1.sh
Today is March 01 2021
Today is Monday
Time is 10:44:12 AM
<!DOCTYPE html>
<html>
<body>
<p>Click the button to check where if the string starts with the specified value.</p>
Enter Name: <input type="text" name="txt_name" id="name"/> <br/>
//<input type="text" name="txt_name1" id="name1" size="1" maxlength="1"/>
<button onclick="myFunction()">Try it</button>
<p id="demo"></p>
<p><strong>Note:</strong> The startsWith() method is not supported in IE 11 (and earlier versions).</p>
<script>
function myFunction() {
var str = document.getElementById("name").value;
//var test = document.getElementById("name1").value;
var n = str.startsWith
//document.getElementById("demo").innerHTML = n + n1;
if(n == true) {
document.getElementById("demo").innerHTML = "Valid String";
}
else {
document.getElementById("demo").innerHTML = "Invalid String";
}
}
</script>
</body>
</html>
<html>
<head>
<title>math</title>
<script type= "text/javascript ">
<!--
function oper()
{
var ch=parseInt(prompt( "Enter your choice 1.Addition 2.Subtraction 3.Multiplication 4.Division "));
switch(ch)
{
case 1:var v1=parseInt(prompt( "Enter the first value "));
var v2=parseInt(prompt( "Enter the second value "));
var v3=v1+v2;
document.writeln( "<br> "+ "Addition: "+v3);
break;
case 2:var v4=parseInt(prompt( "Enter the first value "));
var v5=parseInt(prompt( "Enter the second value "));
var v6=v4-v5;
document.writeln( "<br> "+ "Subtraction: "+v6);
break;
case 3:var v7=parseInt(prompt( "Enter the first value "));
var v8=parseInt(prompt( "Enter the second value "));
var v9=v7*v8;
document.writeln( "<br> "+ "Multiplication: "+v9);
break;
case 4:var v10=parseInt(prompt( "Enter the first value "));
var v11=parseInt(prompt( "Enter the second value "));
var v12=v10/v11;
document.writeln( "<br> "+ "Divison: "+v12);
break;
case 5:var v13=parseInt(prompt( "Enter the first value "));
var v14=parseInt(prompt( "Enter the second value "));
var v15=v13%v14;
document.writeln( "<br> "+ "Modulus: "+v15);
break;
default: document.writeln( "Enter choice correctly ");
}
}
</script>
</head>
<body onLoad= "oper()"></body>
</html>
<html>
<style>
</style>
<body>
<h3> Positive and Negative Number Checker </h3>
<br/>Enter a Number
<input type="text" id="num_value" name="num_value" size="5">
<br><br>
<input type="submit" onclick="check_number()" value="Check Number"/>
<br><br>
<script>
function check_number() {
var num_value= document.getElementById("num_value").value;
if (num_value >0 ) {
document.write("Number is Positive");
}
else if(num_value < 0){
document.write("Number is Negative");
}
else {
document.write("Number is zero");
}
}
</script>
</body>
</html>
CODE
def main() :
print ("This program computes the area of Rectangle")
length = float (input ("Enter length: ") )
width = float (input ("Enter width: ") )
ans = length * width
print ("Area of Rectangle: ", ans)
main()
CODE
def main() :
print ("This program computes the area of Cylinder")
rd = float (input ("Enter Radius of Cylinder: ") )
h = float (input ("Enter Height of Cylinder: ") )
ans = 2 * 3.14 * rd * h + 2 * 3.14 * rd *rd
print ("Area of Cyclinder: ", ans)
main()
save file as areaofcylinder.py
SCREENSHOT
CODE
def main() :
print ("This program computes the area of circle")
rd = float (input ("Enter Radius of Circle: ") )
ans = 3.14 * rd *rd
print ("Area of Circle: ", ans)
main()
SCREENSHOT
CODE
#Draw a line Segment using a Line object
from graphics import *
def main():
win = GraphWin('Draw Square',300,300)
center = Point(100,100)
line=Line(Point(20,30),Point(180,165))
line.draw(win)
main()
SCREENSHOT
CODE
#Draw a square using a Rectangle object
from graphics import *
def main():
win = GraphWin('Draw Square',300,300)
center = Point(100,100)
rect = Rectangle(Point(30,30), Point(150,150))
rect.setFill("yellow")
rect.draw(win)
main()
SCREENSHOT
CODE
#Draw a red circle centered at point (100,100) with radius 50 and with text Red Circle
from graphics import *
def main():
win = GraphWin('Draw Circle',300,300)
center = Point(100,100)
circ = Circle(center, 50)
circ.setFill('red')
circ.draw(win)
label = Text(center, "Red Circle")
label.draw(win)
main()
SCREENSHOT
CODE
#Draw a red circle centered at point (100,100) with radius 30
from graphics import *
def main():
win = GraphWin('Draw Circle',300,300)
center = Point(100,100)
circ = Circle(center, 30)
circ.setFill('red')
circ.draw(win)
main()
CODE :
An archery target consists of a central circle of yellow surrounded by concentric rings of red, blue, black and white. Each ring has the same width, which is the same as the radius of the yellow circle. Write a program called target.py that draws this target.
o Use a list of colors and a for loop to draw the target
o Hint: objects drawn later will appear on top of objects drawn earlier
o The output of the program should look like this:
SCREENSHOT
SAVE this file as target.py
from graphics import *
def main():
win = GraphWin('Archery Target',300,300)
center = Point(150,150)
w = Circle(center, 100)
w.setFill('white')
w.draw(win)
bl = Circle(center, 80)
bl.setFill('black')
bl.draw(win)
b = Circle(center, 60)
b.setFill('blue')
b.draw(win)
r = Circle(center, 40)
r.setFill('red')
r.draw(win)
y = Circle(center, 20)
y.setFill('yellow')
y.draw(win)
win.getMouse() # pause for click in window
win.close()
main()